How did you
become a designer/artist?
I was always an avid photographer as a kid, but
also very frustrated. I didn't really enjoy the
darkroom and I was frustrated that my pictures
weren't "better". I gave it up mostly
after high school and was an English and Creative
Writing major in college. I wrote a novel my senior
year in college and the irony really was that
the main protagonist of the piece was a photographer.
After school, I struggled for a while trying to
find my fit with the working life. My grandfather
gave me a job (mostly out of sympathy and because
I was an available body) working on marketing
materials for his mid-sized engineering company.
I decided that the company needed to develop some
video presentation materials and set to work learning
how to do this. I wrote, directed, cast, partially
shot and edited the spots we put together. I'm
a geek from the '80s, so computers and analog
hardware are my world and working in the editing
suite on the video was a true revelation. I suddenly
discovered that my frustration with photography
wasn't a problem with "seeing" so much
as a problem of editing and application. My work
soon evolved into print and I picked up a camera
again. I paired up with my first business partner/associate
about 11 years ago and started doing design, photography
and marketing for commercial clients and never
stopped. I do all the shooting for my seven-person
design firm, Studio
Two.
Where are you from originally?
I was born in Manhattan and lived there till I
was nine, and then moved up to the Berkshires
in western Massachusetts. I've lived in the town
of Lenox, off and on, for most of my life. It's
a great place because it is deep in the country
(about three hours from NYC and two from Boston)
but we have a TON of culture out here, with theatres,
music, museums, art, etc. Many of the local institutions
are my clients. It's a very creative place.
Who were your main influences growing
up?
Growing up, the main forces in my life were my
family. My father is a serial entrepreneur who
lives a global life and took us along when we
were kids. My mother is the most creative person
I know and can create, craft, stitch, draft or
build just about anything. She always has had
a profoundly clear aesthetic for the world that
she creates and nurtures. I have three brothers
who are big influences on my life. They are all
creative people in different fields of film, software
and business. We see each other a lot. I had a
few great teachers in grade school who I still
look up to. Higher education was mostly a bore.
I did have a great semester at Cornell in the
creative writing program with James McConkey,
a great writer.
Did you go to art school/college for design
or are you self-taught?
I'm completely self-taught. I have been working
with design tools on the Mac since Photoshop 1.0
and have always had a pretty clear idea of what
I wanted something to look like. It's just a task
getting it done and keeping ahead of the deadlines.
I get all the design magazines and look at a lot
of pictures. I'm a self-taught photographer, but
now after more than a decade I do a lot of very
technical studio work and feel capable of overcoming
most any shooting challenge.
Any advice or tips to novice designers?
Your portfolio is your life. I interview anyone
who gives me a call even if we aren't looking
for anyone because I want to see what kind of
work people are doing. I don't care about the
portfolio itself: bring in a box of great work.
I want to see things that I haven't seen before,
and I want to see a clear vision and a connection
to life. I also want to see that you can use the
tools of contemporary design. The drawings you
did in art class don't matter to me. The drawings
that you did, scanned in, manipulated, laid out
in InDesign, and made a great poster for your
friend's band? Now that's something I can relate
to. Portfolio, portfolio, portfolio. Oh, and don't
"design" your resume. Just type it up
and make it fit on one page and watch out for
typos.
What has been the most rewarding and challenging
project you have worked on?
For ten years now, I have been the agency of record
for Shakespeare & Company. This organization
here in Lenox is one of the leading lights of
both Shakespeare performance and Education. A
remarkable group, they have given me the opportunity
to design and illustrate their whole "look"
for the last decade, including new images for
every production, design work for all the different
institutional departments and programs, the Web
site, etc. It's challenging work creatively (the
third time to you set out to create an image for
"Romeo and Juliet" is when things start
getting interesting). The budgets and the deadlines
are tough; people in charge come and go so you
constantly have to prove yourself over again.
The rewards are in the execution: when you see
the image of "Hamlet" that you created
going out on brochures, playbills, posters, Web
sites, banners, in the ads, everything. And people
start buying tickets and performances start selling
out. I like it when my images get out there and
do WORK.
What is your favorite design piece? Why?
If I had to choose a single piece that I have
done that stands out for me right now, it would
be this image for "As You Like It" from
the 2004 season at Shakespeare & Co. The actress
who is in this shot, Catherine Taylor-Williams,
frequently models for me. She has the perfect
look for this image, as the character of "Rosalind"
in the play disguises herself as a man for a period
of time. The play is one of the more surreal ones
that Shakespeare wrote, with a metaphorical/symbolic
transference between this, the "real"
world and a more ideal world of "The forest
of Arden". I wanted to show that sense of
the natural world inhabiting or taking over the
human reality. The show itself is pretty comic,
but like many of Shakespeare's plays there is
a lot of profound emotional subtext, and that's
what allows the darkness in this image to work.
All that being said, I like this piece for its
own merits entirely, without any context. It's
beautiful, and mysterious, and sexy, and naturalistic.
Those are all words that I like to see in my work.
What are you doing now?
I'm working on a personal project in addition
to the daily deadlines. I've been working on a
novel, but an entirely graphic one. Not a comic
book or anything, but a book where a narrative
is told through an ongoing series of images. I'm
undecided as of yet if there will or won't be
a written narrative as well. The interesting thing
about this is that I'm not sure you could really
have done a project like this before now. What
I mean is that the images on each successive page
(I expect there will be around a 100 distinct
image compositions) are all made up of dozens
of other images and layers. I have about 300,000
images on my server here at the studio, and it's
a huge archive to pull from and build stories
out of. If you set out to do this without such
an archive, you would have to produce a movie.
The story in the novel is about a man who has
lost his hope, and is caught in the moment between
life and death. He encounters a number of entities
including his Muse, who guides him out
of despair.
What are your plans for the future?
I'd like to build on the success I have had with
my personal work, with more work in galleries,
print sales, and working on the book projects
I have in mind. I'd like to expand my geography
both personally and creatively. When you are focused
on running a business you get tunnel vision. I'd
like to break out of that.
What American artist inspires you most?
Two artists who I admire are both local acquaintances:
Walton Ford and Gregory Crewdson. Both of these
guys work on the national level and do interesting,
rich work. Walton does these large Audubon-inspired
illustrations that are amazing and beautiful in
their own right but have, in addition, these allegorical
stories embedded in them. Gregory's photographs
speak for themselves, but I like the imagination
and craft that they embody.
What unlocks your creativity?
I like a challenge, something intellectual or
emotional. I like passion in the people I work
with and for. I believe in the creative power
of deadlines nothing gets done unless there
is really a reason to do it around here. I like
opportunities: last year I did six new large-scale
images that I wouldn't have ever done simply because
the opportunity to hang some work in a well-trafficked
space came up. A good long bike ride never hurts
to blow out the cobwebs, but mostly I like a challenge
to get me going. |